I had a random thought the other night that it would be fun to devise games based on deliberate misunderstandings of the titles of actual games. I am easily pleased, what I can I say?
Dogs in the Vineyard - many are bred, few are chosen. The blood of the vine is the blood of life. You are amongst the favoured few assigned to guard your owner's vines, and with them their family's destiny. Protect the vineyards from intrusion by vermin, thieves and saboteurs. Struggle for recognition with the other watchdogs. In ancient Israel or modern France, mediaeval Italy or 22nd-century Australia, grow from whelp to alpha in this immersive game of caninity. D Vincent Baker
Deathwatch - got wood? The life of a beetle ain't easy. With your clutchmates, seek out edible woods and devour them to grow strong. Battle termites, caterpillars, mice and even terrifying woodpeckers. Earn XP, grow additional limbs, mutate, devour the souls of trees, and become a beetle that will see the very end of days. Fantasy Flight Games
Dinosaurs in Spaaaaaace! - in the 23rd century, science knows no masters. The grant is all. Researchers on the space station Eureka engage in constant cut-throat competition for the next precious batch of funding. This intense chess-based game of social combat weaves together gratuitous insult, calculated seduction, stationery theft, all-night reading and nerve-wracking genetic engineering into a tense and action-packed whole. As your researchers grow and change, they may learn patience, friendship, love, and even succeed in the most prestigious of scientific aims: to breed their own zero-G tyrannosaur. Greg Stolze
Feel free to submit your own suggestions.