Wednesday, 24 September 2014

Hell 4 Leather, part 4

A Role-Playing Game of Bloody Revenge on Devil's Night

Post-Game Discussion

In this episode, we discuss our playthrough of game of Hell 4 Leather, a Tarot-based game of vengeful murderous undead bikers. There are no spoilers here, so listen away as you please.

As always, be aware that the podcast is not really family-friendly, if that sort of thing bothers you.

Episode 4

The Episode

It makes sense for us to have gone to see the Marquis again, although it's a little untidy in terms of the purported film we're making. Having two scenes with the Rider invading the Torture Garden is maybe not ideal in that respect, although it's a great opportunity to reuse footage! Still, no doubt the critics would complain.

I was just starting to get to grips with my character when he died. This is always going to be a problem in a game where characters may (or may not) die at any time, and most of them will. I'm not sure you can do anything about this.

I actually really like the concept for the final scene, and it did feel like a lot of cool (for me) stuff came together there, as though we were all getting more comfortable with this. I may have to keep that to reuse in a setting, and maybe thrash it out a bit more. I'm hoping Shannon will also like that one, the occult gang-base ice rink seems kind of like her thing.

The mechanics for the ending scene are annoying, but we'll talk about that later. It feels like it makes it much harder to match up narrative and mechanics as you work through than the earlier scenes, and because the whole point is you're creating cool scenes and setting up things as you go along, this is a pretty major flaw in my opinion. It felt a bit FATE-like in that regard to me, where really what you need to do is give a very small leadup and use a resolution mechanic, then weave a whole chunk of scene out of that, rather than trying to use it to resolve a fine detail in the way an attack roll might work.

The particular problem, though, is that in this scene the mechanic determines things relating to a random one of several characters, which means any attempt to do things in an elegant narrative way is going to be a mess.

On the whole, though, I had reasonable fun with this for a couple of hours and got a podcast out of it, so I'm calling it a win.

Copyright and suchlike

Hell 4 Leather is copyright and/or trademark Price of Darkness Games. The podcast theme music is Vltava from Smetana's Má Vlast as taken from Wikimedia Commons under the CC0 licence. The episode intro is Hell Bent for Leather by Judas Priest. The outro is Bat out of Hell by Meat Loaf.

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