As some of you may recall, I've been putting together some of my musings on the Pathfinder Roleplaying Game* in human-readable** form, for those of you who enjoy that sort of thing. I've compiled some of the ideas into, currently, three short PDFs and I've gone so far as to get a compatibility license from Paizo. I'm posting a few samples below.
I'm still waiting to find out whether Paizo will sell the PDFs through their website, so in the meanwhile I may as well plug them here.
Due to budgetary constraints (which is to say, being skint), if you'd like a copy of the actual PDFs, I have to ask for a contribution. You can give me a donation on Ko-fi and leave a private message on how to contact you, or email 123456789librariansandleviathans#gmail.com (remove the numbers and stick an @ instead of the #) to look into, oh, Paypal or something.
What are these pamphlets, these flimsy rags, you may be wondering? Probably not. Let me enlighten you, either way. The three PDFs I've completed so far are the work of our old friend Inglenook, occasional mage. They are much along the lines of those three posts, with a mixture of thematic cantrips that probably aren't much use in the face of frothing orcs, and some quite useful spells.
The PDFs are bookmarked, not locked for editing (so you can add as many of your own bookmarks as you want) and free of DRM.
Inglenook's Wind and Weather
Twelve pages, containing sixteen spells relating to weather effects. Make more use of the weather rules: let giants blow away in the breeze, read in the middle of a typhoon, and awe your enemies with dramatically-appropriate supernatural weather. Not particularly silly.
Inglenook's False Friends
Have you been mis-sold magical incantations, scrolls, spellbooks or eldritch initiations into blasphemous rites? Embarrass yourself with belated, public realisations that you learned the wrong spell? Avoid the pitfalls of overeagerness, scrawly handwriting and gullibility with this handy guide to spells that aren't the spell you're actually looking for. Thirty misleading spells, often silly, but some of them potentially useful nonetheless. When you need to temporarily hide a servant, lecture the undead or slightly alter your trousers, this is the place to look.
Inglenook's Bloodlines of Lesser Fame
As Inglenook says: "Sorcerers! Empowered by the inhuman blood of their ancestors, many of these mortals manifest great heroism – or villainy. They possess incredible strength and hardiness, wield fearsome magical power, or display the blessings of gods and fiends. Such bloodlines are whispered by bards and traced reverently by sages, and their potent influence sings through the generations.... These are not those bloodlines."
Not especially serious, but completely useable in a serious campaign with the right approach. Were your ancestors thrown in prison repeatedly? Good at haggling? Subordinate? Well sus? This book is for you! Seven new bloodlines (plus three wildblooded variants).
*as the license states, "You may refer to our game using the phrase "The Pathfinder Roleplaying Game" (never just "Pathfinder" or "The Pathfinder RPG")." Not going to stick to that for normal posts, but since this is basically advertising I probably should.
** elf-readable, dwarf-readable and goblin-readable forms are not expected until early 2020 due to budgetary constraints