tag:blogger.com,1999:blog-533573536330092840.post5883201754632386529..comments2024-03-07T16:20:50.007+00:00Comments on Librarians & Leviathans: Monitors core mechanicsShimmin Beghttp://www.blogger.com/profile/10350037986748679919noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-533573536330092840.post-42572941801229414132014-01-31T22:48:34.069+00:002014-01-31T22:48:34.069+00:00Yeah, I was thinking of the penalty dice idea as a...Yeah, I was thinking of the penalty dice idea as a whole rather than that specific implementation... I'm quite liking your idea there and will try to some some playing around with that.Shimmin Beghttps://www.blogger.com/profile/10350037986748679919noreply@blogger.comtag:blogger.com,1999:blog-533573536330092840.post-42393168719664148362014-01-31T21:47:53.178+00:002014-01-31T21:47:53.178+00:00I sort of think keeping track of a decrementing pe...I sort of think keeping track of a decrementing penalty, combined with rolling every round to see if you get a one might be a bit awkward, and I tend to feel that just using dice as trackers undermines a lot of the point of using them as dice (I sort of feel if it isn't being used to generate a random number you could just as well write stuff down).<br /><br />I'd point out, though, that if you were using blackjack rolling, you could just roll your Penalty Dice every round, and require the action die to exceed all penalty dice (or if you want to be really nasty, the sum of all penalty dice).<br /><br />So if you've got, say, D6 of Blind, you would roll 1D20 + 1D6, and if your D20 roll is less than your D6 roll you fail due to blindness.Dan Hhttps://www.blogger.com/profile/05711867728179306264noreply@blogger.comtag:blogger.com,1999:blog-533573536330092840.post-64043223012576829022014-01-31T10:46:11.737+00:002014-01-31T10:46:11.737+00:00Any views on penalty dice, by the way? It feels p...Any views on penalty dice, by the way? It feels potentially interesting, with the right implementation, but I need to think about it a bit more.Shimmin Beghttps://www.blogger.com/profile/10350037986748679919noreply@blogger.comtag:blogger.com,1999:blog-533573536330092840.post-34171375462072470582014-01-31T10:45:17.689+00:002014-01-31T10:45:17.689+00:00Ah, gotcha. I may well play around with that.Ah, gotcha. I may well play around with that.Shimmin Beghttps://www.blogger.com/profile/10350037986748679919noreply@blogger.comtag:blogger.com,1999:blog-533573536330092840.post-29519085714061583432014-01-31T08:30:18.504+00:002014-01-31T08:30:18.504+00:00Sorry, that was a bit obtuse.
Blackjack is a type...Sorry, that was a bit obtuse.<br /><br />Blackjack is a type of roll-under system, but the aim is to get as high as possible without going over your skill.<br /><br />For example, you could run Deathwatch in such a way that instead of subtracting your dice roll from your skill to find your degrees of success, you just take the tens place of your dice roll.<br /><br />For opposed rolls in Monitors it would mean both roll their Attribute, success beats failure but otherwise high roll wins.<br /><br />Same results as subtraction or roll-and-add but much quicker search time.Dan Hhttps://www.blogger.com/profile/05711867728179306264noreply@blogger.comtag:blogger.com,1999:blog-533573536330092840.post-64729031914595003372014-01-30T17:53:45.725+00:002014-01-30T17:53:45.725+00:00I... understood all of those words, but have no id...I... understood all of those words, but have no idea what you're talking about. A bit of googling tells me there are ways of doing blackjack with dice, but I don't understand how I'd use them in an RPG. AFAIK blackjack is about drawing arbitrary numbers of cards/dice towards a target number, which allows player judgement but no character skill.<br /><br />Can you explain a bit?Shimmin Beghttps://www.blogger.com/profile/10350037986748679919noreply@blogger.comtag:blogger.com,1999:blog-533573536330092840.post-80250522002180752272014-01-30T14:54:06.217+00:002014-01-30T14:54:06.217+00:00FWIW I strongly recommend Blackjack as a rolling s...FWIW I strongly recommend Blackjack as a rolling system. It's mathematically the same as roll-and-add, has vastly reduced search timen and incorporates variable degrees of success intuitively.<br /><br />It also covers opposed rolls.Dan Hhttps://www.blogger.com/profile/05711867728179306264noreply@blogger.com