I would start using a "Rambling" tag on these posts, but it would go on pretty much all of them.
So as mentioned previously, we recently attempted a campaigngen brainstorming session for Wild Talents, and I didn't get on with the game.
That rather confused me, because I don't understand why. I feel like this is the sort of game I should like. I like tinkering with mechanics, so shouldn't I like a game where you build your own powers and everything? What's putting me off? I wanted to try and work this out.
Okay, for a start, I think we got off on the wrong foot for a couple of reason that aren't to do with the game per se, but the attitude I read into it. The Introduction and What Is Roleplaying seem a tiny bit preachy to me - somewhat reminiscent of White Wolf, to be honest - and despite the attempts at catering to all tastes, I get the sense that really they want you to play a gritty game where you're people with superpowers, and think actual superheroes are a bit naff.