In converting between systems for one of our Pathfinder games, I needed a replacement for a 0th-level pearl of power - since there's no daily limit on cantrips in Pathfinder. I needed something that was mildly useful, but only very slightly, so no existing magic items seemed to fit the bill, and I ended up creating more. No sense wasting them, so here you go, maybe they'll be handy.
Pearl of Blessing
Once per day, it casts Bless as a 1st-level priest, and can be used by any character. Spell trigger item; standard action. It doesn’t take up a slot, and works as long as it’s on the character. Equivalent to a single Bead of Blessing from the Strand of Prayer Beads.
Dead Ioun Stone of Light
This is not actually a pearl, but an ioun stone whose magical power has been exhausted. It retains only enough latent magic to orbit lazily around its owner. This particular stone has been imbued with a continual flame spell, allowing it to shed light as a torch. These crystalline stones always float in the air and must be within 3 feet of their owner to be of any use. When a character first acquires a stone, she must hold it and then release it, whereupon it takes up a circling orbit 1d3 feet from her head. Thereafter, a stone must be grasped or netted to separate it from its owner. The owner may voluntarily seize and stow a stone (to keep it safe while she is sleeping, for example), but she loses the benefits of the stone during that time. Ioun stones have AC 24, 10 hit points, and hardness 5. The powers of each stone vary depending on its color and shape (see the table).
For completeness' sake, I'll repeat a few that I've already mentioned creating for Stick in the Mud.
- A large Glittergold coin, whose designs constantly shift to display myths of the gnomish deity. A Religion check (DC 10) can reveal that such coins are quite prized by the priesthood and used by initiates to memorise and teach their precepts.
- A pack of gambler's cards, impossible to mark or crease, which will reshuffle themselves when gathed and tossed into the air, or sort themselves and return to their pack at a command. They bear the four elemental suits.
- A reel of green seeking thread, which will fasten itself to a needle when tapped with it, and will not come untied.
- A vanity comb, which leaves hair clean and glossy without water or soap. Once per day, it can be used to create an elegant hairstyle in mere moments, although its ideas are quite old-fashioned.
- Flasks containing tiny amounts of highly pure elemental earth, water, fire and air. These can be used as components in any rituals, each flask providing 50gp of components.
- Eleven small lodestones
- A geomantic dowsing rod, which a trained practitioner can use to assess the geology and ley lines of an area.